Adventures on Tekumel: Gardasiyal (Deeds of Glory Vol. 1 – Player’s Guide) [ M.A.R. Barker, Neil R. Cauley] on *FREE* shipping on qualifying. Adventures on Tékumel. Part One: Growing Up In Tsolyánu. Character Generation for Tékumel by M.A.R. Barker. Illustrations by Kathy Marschall. With special. Adventures on Tekumel, Part Two / Volume 1: Coming of Age in Tekumel. Solitaire Adventures. M. A. R. Barker, illustrations by Kathy Marschall and James .

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Vast estates, parks, zoological gardens overflowing with exotic life, islands devoted to aeventures, each with its own ecology according to the whims of its lord.

Adventures on Tékumel | Series | RPGGeek

Adventurws locations and ancient sites on these maps have provided many hours of danger, excitement, and enjoyment; however, many of the old ruins have not yet been explored and must be presumed dangerous!

No Web Links Found. Learn how to spin wool and weed gardens. Adventures within the same book did not connect to each other, and only a couple extended to other books. A “plus” sign indicates that an item is close to the next highest condition.

For those who enjoy truly different fantasy realms While these gamebooks were not essential to the Adventures on Tekumel package, we believe they provided a good opportunity for introducing new players advenntures the world, and we believe the blue book is a necessity, as it completes advemtures character generation system for soldiers and sorcerers, the two main classes of characters likely to be created.

The orange book had four different adventures. Throughout, however, the goal of the writing remained unchanged. A chance for characters to do a spot of detective work.


Since then there have been six “final” rewrites of three basic editions, including ten different combat systems, and countless adventurss and changes in factors of morale, movement, scale, and the like. Contains page rulebook; page Sorcery Summary; page Combat Summary; 8! The writer is neither a philosopher nor a theologian, and the task has not been an easy one for his Tsolyani colleagues.

Lightly used, but almost like new. Please select a support frequency.

Adventures on Tekumel Vol. 1, Part #2 – Coming of Age in Tekumel

One thread pushed the participant to go to Jakalla in the role playing game, while others involved the participant in the dangerous political maelstrom surrounding Emperor Dhich’une’s early days. Friday, 19th May, Just when you thought it was safe to back into the gaming room, an entire RPG on one page. The core rulebook will introduce players to t Particular thanks are due to Mr. A progression — nay, a blizzard — of game companies have tried their hand at Tekumel.

A hostile world of poisonous flora and fauna, with intelligent and vengeful native races!

Adventures on Tékumel & Gardásiyal

More than you dreamed existed Empire of the Petal Throne PbP: Drawings, troop lists, and an essay by M. This material will be published as soon as possible, and should add teekumel to the enjoyment of fighting Tekumel’s wars in miniature.

The races and their langauges, their tkeumel and civilizations, that are depicted by Barker, have all arisen from the ashes of this cataclysm on Tekumel. The first was a sea voyage to the mysterious empire of Livyanu. As of this writing, he is some ten chapters into a novel about Te’kumel, but even this will serve only as a tantalizing introduction and an overview of the world in which it is set Would Talislanta material work for Tekumel adventures?


One adventure in the orange book leads back to the blue book, and one adventure in the blue gekumel connects to the green book. They both deviate from generic fantasy DnD.

The game system is very simpler just place the counters on the board, move them, and if hostile counters meet, consult the appropriate combat table and roll a die. Boardgame counters are punched, unless noted. Included are game statistics, illustrations, referee hints and an index to help you fit the creatures of Tekumel into your roleplaying games. I see this from time to time with fanzines, enthusiasts that couldn’t be bothered to date their publication. Adventurea re-printed in a larger format, with a black cover, by TOME.

Whether you are a long-time devotee of Barker’s work, or a player new to the setting, join us in celebrating the revival of Tekumel: We admire the idea of presenting Tekumel through solo adventures, and we’re sorry that it didn’t seem tekumle work. One of the more interesting things about living in Tsolyanu is what you can find by digging holes in the ground.

Adventures for Tekumel: Empire of the Petal Throne?

Then a trip to the monastery is what you need! Enjoy feasting, gambling, intrigue, and dalliance. This volume contains two adventures: